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Pelifarmi 2017 - "Game Factory"

Pelifarmi was an introductory course into Game Industry & Design. The course lasted for 3 month, out of which most time was spent doing 5-day mini game projects.During the course I worked on several games - Anarchist Duck themed Asteroids-clone, horror comic stylished Doom-like FPS, cute cave platformer, and two pixel art games - a jetpack game and a multiplayer twin-stick shooter.

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